Betaversion of MorphOS ADoom port. The archive does not include game data. ADoom ported by Jarmo Laakkonen, MorphOS port by Nicolas Det.
First person perspective shooter, an opensourced Marathon clone. Ported by Ilkka "itix" Lehtoranta. Archive does not contain game data, free game sets available on the project homepage.
|2005.01.18||1 296 kB||games|
|Alien versus Predator|
MorphOS port of a first person perspective shooter from 1999 by Rebelion. The archive contains only game executable and requires original game data. Ported by Anders Granlund.
|1.0||1 691 kB||games|
Amazing Voxel Bird Saga
In this game a player controls a flying bird, which has to collect coins and avoid obstacles. Voxel 3D graphics, cool Amiga scene style music. Game released by Cherry Darling.
|1.0||4 215 kB||games|
3D enchanced GoldenAxe clone. You have to just walk to the right and make a good use of your sword. Game released by Zimtech, ported by "SixK".
|6 390 kB||games|
You are a BOFH and have to free all the servers in a school from terrorists. 2D top view, not-so-easy character control, old style graphics. Many levels. MorphOS port by Ilkka "Itix" Lehtoranta.
Chocolate Doom is a re-implementation of the engine used in the game Doom made by id Software and released in 1993. Note that game data (WAD files) are not included. The music is disabled in the MorphOS version, due to lack of SDL_mixer 1.2.11. Written by Simon Howard, ported by Filip "widelec" Maryjański.
Enchanced QuakeWorld client, a successor of FuhQuake. OpenGL accelerated and softrender versions. Done by Mark "bigfoot" Olsen.
|0.3||1 602 kB||games|
An enchanced version of Quake World, targetted for networked play. Ported by Mark "bigfoot" Olsen. Archive contains both softrender and HW accelerated version.
|0.31||3 857 kB||games|
A simple arcade game, where player has to bounce some balls out the screen using another, bigger ball. Enemies try to bounce out the player in return. Game ported by Stefan Haubenthal.
To say it short - First person perspective Pacman in 3D. Written by Clément Bourdarias and Guillaume Burlet. Ported by Ilkka Lehtoranta.
|0.6.4||8 232 kB||games|
A clone of Nintendo Mario Bros LCD mini console from 1983. Coded by Robert "Phibrizzo" Krajcarz, sound and graphics by Aleksander "APC74" Chyliński.
Port of Jedi Knight: Jedi Academy first/third person perspective 3D action game. The game story is set in the Star Wars universe. Game ported by Szilárd Biró. Note that the archive does not contain game data.
|1.1||5 569 kB||games|
Port of Jedi Knight: Jedi Outcast, first/third person perspective 3D action game. The game story is set in the Star Wars universe. Game ported by Szilárd Biró. Note that the archive does not contain game data.
|1.2||2 159 kB||games|
An open source "one on one" fight game engine with many "mods" available. MorphOS port by Paweł Stefański and Sergio Campillo.
|3.3711.1||1 903 kB||games|
A free Doom/Doom II clone. Full screen or window mode. Bundled with Freedoom IWAD file (www.nongnu.org/freedoom).
|2.5.0||8 866 kB||games|
3D shooters classic. The archive contains also Panoramic Quake and Blitz Quake. Uses TinyGL. Ported by Michał "Kiero" Woźniak. The archive does not contain game data.
|1 044 kB||games|
Another classic 3D game. TinyGL port done by Mark "bigfoot" Olsen. The archive does not contain game data.
The third incarnation of Quake, ported to MorphOS by Mark "bigfoot" Olsen. The archive contains a shell based game server and installer downloading Quake III Arena patch. The archive does not contain game data.
|r2||1 637 kB||games|
|Return to Castle Wolfenstein|
One of classic 3D first person perspective shooters. Based on Quake III engine. The gameplay takes player back to the World War II times, to different Nazi military and research facilities. The archive contains both singleplayer and multiplayer game. Note that the archive requires the original game CD for installation. Ported by Mark "bigfoot" Olsen.
|1.0||3 353 kB||games|